DLSS vs FSR vs XeSS: which upscaler should you use?

Use DLSS if you have a GeForce RTX card, FSR if you have a Radeon, and XeSS if you have an Intel Arc; on older cards, try FSR or XeSS. All three give about the same FPS boost, so the choice comes down to what your card and the game support.

Updated · 5 min read · By Muhammad Muzammil

Upscaling helps most at 1440p and 4K and when your graphics card is the limit; at 1080p, or when the processor holds you back, it adds little.

Try it with your own PC: the FPS calculator has an Upscaling option (Off, Quality, Balanced, Performance) and a Frame generation switch, and shows the result for each game.

How upscaling works

An upscaler renders each frame at a lower resolution and then rebuilds it to your screen's resolution, using the frames before it to restore detail. Fewer pixels per frame means more frames per second. The modes set how low the game renders:

ModeRender resolution (per side)Pixels drawnAt 1440p it rendersAt 4K it renders
Quality67%about 45%1715 × 9652573 × 1447
Balanced58%about 34%1485 × 8352227 × 1253
Performance50%25%1280 × 7201920 × 1080

Quality looks closest to native resolution; Performance gives the most FPS. At 1080p the render resolution gets low (720p in Quality), so the image softens sooner.

DLSS, FSR and XeSS: what's the difference?

DLSS (NVIDIA)FSR (AMD)XeSS (Intel)
Runs onGeForce RTX cards only (RTX 20 and newer)Any modern cardAny modern card; fastest on Intel Arc
HowAI model on the card's Tensor coresFSR 2 and 3: hand-tuned algorithm; FSR 4: AI model on Radeon RX 9000 cardsAI model; Arc uses its XMX units, other cards a slower general path
Frame generationDLSS Frame Generation: RTX 40 and 50FSR Frame Generation: most modern cardsVaries by game; not in our model
Games on FPSVibe with confirmed support10982 (FSR 2 or later)53

The game counts come from NVIDIA's, AMD's and Intel's own supported-games lists (checked 17 October 2026): 119 of our 210 games are on at least one list, and 42 are on all three. A game missing from a list isn't proof it lacks the feature, so we mark those as "unknown". Older games and lighter games often have no upscaler at all.

How many FPS does upscaling add?

Our upscaling model, checked against 221 published upscaled results it was never fitted on (median error 16%), gives these gains. Typical game: the median of 5 demanding games (Cyberpunk 2077, Alan Wake 2, Black Myth: Wukong, Hogwarts Legacy, Red Dead Redemption 2) at High, with a Ryzen 5 7600:

CardResolutionOffQualityBalancedPerformance
RTX 4060 (DLSS)1080p79 FPS88 (+11%)91 (+15%)93 (+18%)
RTX 4060 (DLSS)1440p53 FPS67 (+26%)71 (+34%)75 (+42%)
RTX 4060 (DLSS)4K19 FPS27 (+42%)30 (+59%)33 (+73%)
RX 9060 XT 16GB (FSR)1440p77 FPS96 (+25%)102 (+32%)108 (+40%)
Arc B580 (XeSS)1440p57 FPS71 (+25%)76 (+33%)80 (+41%)
RTX 5070 (DLSS)1080p111 FPS111 (+0%)111 (+0%)111 (+0%)
RTX 5070 (DLSS)4K43 FPS59 (+37%)65 (+52%)71 (+65%)

Three things stand out:

  • Gains grow with resolution. Upscaling only speeds up the part of each frame that depends on the pixel count, and that part is bigger at 4K than at 1080p. That's why measured gains are smaller than "25% of the pixels = 4x the FPS".
  • It can't beat your processor. With the RTX 5070 at 1080p, the Ryzen 5 7600 is already the limit in 4 of these 5 games, so upscaling adds nothing. Check your pair in the bottleneck calculator.
  • DLSS, FSR and XeSS cost about the same. Each takes a little time per frame; XeSS on cards other than Intel Arc takes about 50% more, so it gives a few FPS less there.

Frame generation and latency

Frame generation (DLSS Frame Generation, FSR Frame Generation) inserts a generated frame between every two real frames. The FPS counter nearly doubles, but the game only reads your input on the real frames.

With the RTX 4060 at 1440p High, Quality mode plus frame generation in the same 5 games:

Real FPSFrames shown
Quality6767
Quality + frame generation60120

So motion looks like 120 FPS while the game responds like 60 FPS, a little slower than Quality alone, because generating frames has a cost. In our tools, "runs at 60 FPS" always means real frames.

When it's worth it:

  • Turn it on when a game already runs at about 60 real FPS and you have a 120 Hz or faster screen: it looks smoother and still feels responsive.
  • Leave it off in competitive shooters, and when the real frame rate is low (around 30): it would look smoother but still feel like 30 FPS, with more delay.
  • Turn on NVIDIA Reflex or AMD Anti-Lag where the game offers it; they reduce the delay.

Which upscaler should you use?

  • GeForce RTX 20, 30, 40 or 50: DLSS. Frame generation needs an RTX 40 or 50.
  • Radeon RX 9000: FSR 4 where the game has it, otherwise FSR 3.
  • Older Radeon, GeForce GTX: FSR or XeSS. Try both in the game: FPS will be close.
  • Intel Arc: XeSS. It runs on the card's own AI units.
  • Integrated graphics and handhelds: FSR, which runs on every chip. At 1080p expect a modest gain (about 10–20% in our model).

If a game offers only one upscaler, use that one: the FPS gain is similar. Image quality is not something our estimates measure; switch between modes in the game and keep the lowest one that still looks sharp to you.

Which mode to pick

  • 1080p: Quality, or leave upscaling off if you already reach your target FPS.
  • 1440p: Quality or Balanced.
  • 4K: Balanced or Performance. At 4K, Performance still renders at 1080p, more pixels than Quality at 1440p.

FAQ

Is DLSS better than FSR?

DLSS runs only on GeForce RTX cards and uses their AI hardware. In FPS the two are close in our model: both add about 25% at 1440p Quality when the graphics card is the limit. FSR runs on almost any card, so it's the option for Radeon, GTX and integrated graphics.

Does upscaling add FPS at 1080p?

A little: about 11% in Quality mode in demanding games in our model, and nothing when the processor is the limit. It helps far more at 1440p and 4K.

Can I use DLSS on an AMD card?

No. DLSS runs only on GeForce RTX cards. On a Radeon, use FSR; XeSS also runs on Radeon cards.

Does frame generation increase input lag?

It doesn't make the game read your input faster: input still follows the real frames, which drop about 10% with frame generation on. Use it when the game already runs at about 60 real FPS, and turn on Reflex or Anti-Lag if offered.

Which upscaling mode should I use?

Quality at 1080p and 1440p, Balanced or Performance at 4K. Use the lowest mode that still looks sharp to you, and turn upscaling off when you already reach your target FPS.

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Written by Muhammad Muzammil. We build free tools that check whether games run on your PC and estimate FPS from a documented model. About us